Dummy stage used to activate the quest set by ND In order to be granted the Boots of the Crusader, I must travel to a sacred grove in the Great Forest and be tested by Kynareth. I've reached the Grove of Trials. I shall have to wait and see what Kynareth has in store for me. I have failed to follow Avita Vesnia's instructions. I shall have to try the test of Kynareth some other time.
A bear attacked me in the sacred grove, but I made no attempts to fight back. A cave has been revealed, and it would seem the Boots of the Crusader are waiting inside. Finishes quest. Prev: Priory of the Nine.
At the Priory of the Nine, Sir Juncan told you that Kynareth and her priestesses guard the Boots of the Crusader west of the Imperial City on the edge of The Great Forest, and that you must prove yourself worthy to receive it.
If you make the "Nature's Fury" quest active, you will get a map marker for the Shrine of Kynareth , west of the Imperial City, just on the other side of the Red Ring Road. Go to the Shrine of Kynareth and speak with Avita Vesnia about "Boots of the Crusader", and she will tell you that to be granted the boots, you must pass Kynareth's test of worthiness in the Grove of Trials.
She will only give you this information if you are not in the middle of a fight i. Otherwise, she will tell you: "Kynareth will show you no favor until your current conflicts are resolved.
Finish your fights, then return here. Note: You will not get the choice to talk to Avita about the boots if the Knights of the Nine plug-in isn't the last to load see Bugs. Your map marker will be moved to the Grove of Trials. Proceed to the grove and after a couple minutes an oversized bear named Forest Guardian will approach and attack you. Do not fight back. The dungeon is filled with undead, so the Mace of the Crusader will be useful here.
Sir Lathon usually gets himself killed inside, so it might be smart to leave him outside if you think you can handle it yourself. Once you reach the area with the underground lake, look for Lord Vlindrel. He looks like a Gloom Wraith, but has the same glowing effect as a Nether Lich.
Kill them off. That means that if you ever wanted to get the restoration master training quest you just missed your chance.
Activate the altar to reconsecrate the Sword, and then head back to the priory. Talk to the Prophet, who will congratulate you on gathering all the Relics and claim that you are Pelinal Whitestrake reborn. The Blessing of Talos is a lesser power with zero magicka cost. It drains your speed an agility while fortifying your strength and endurance. Your knights set off at once, and if they survive the journey there will be waiting outside the ruin for you. When you launch the attack, Aurorans will come out of the ruin to attack.
Your knights will gather around three locked gates. This would be a good time to rest for a while or heal them with magic. Your knights will rush into the second zone, but feel free to explore a little before you continue. You need to rush past them and get up to the area with the Dark Orb. Activate it to shatter it. This will cause your knights and the attacking Aurorans to disappear. Go back for any loot you missed if you want, and then continue on alone into the third zone.
He has some nasty shock spells, but should be easy enough to kill. You wake up in the priory undercroft, were you are congratulated by the ghost of Sir Amiel. You might want to turn on subtitles though, because he speaks way too quietly. He says that he and the rest of the ghosts can now depart, but you can activate their tombs for blessings.
All the ghosts disappear then, except for one. The ghost of Sir Berich thanks you for freeing him from the evil that had corrupted his soul, before following his companions. Upon walking out of the undercroft, Sir Thedret shows up.
He says that after the battle they found your body, and thought you had had the same fate as Pelinal. After the celebrations, the knights will resume their usual schedules and the questline is over. You get a shiny new set of armour and the knights can be used as companions.
The priory is also fully repaired by now. Any priests who die during the questline will usually be replaced at the end. However, the replacements for Mars and Ohtesse cannot give you the recommendation needed to get master restoration training. Several books are also added by this plugin, which can be found in chapels or bought from Southern Books in Leyawiin. By starting the pilgrimage you become a Pilgrim of the Nine Divines faction, which allows you into all areas of a chapel and lets you take things from them without stealing.
This plugin adds a lot more hours of play to the game, and not only does it prove that the Nine Divines actually do stuff but it also continues on the story of Pelinal Whitestrake who was only ever mentioned in books before. Overall, I think this questline is fun to play but a bit too dominating on the rest of the game. Fighting the ghosts of the original Knights of the Nine as they protect the cuirass of the Crusader. A stained glass window above the priory crypt, depicting the battle between Pelinal Whitestrake and Umaril the Unfeathered.
Garlas Malatar, an Ayleid ruin being used as a base by Umaril. Categories Knights of the Nine: Quests Add category. Cancel Save. Universal Conquest Wiki. In order to be granted the Boots of the Crusader, I must travel to a sacred grove in the Great Forest and be tested by Kynareth.
I've reached the Grove of Trials. I shall have to wait and see what Kynareth has in store for me. I have failed to follow Avita Vesnia's instructions.
I shall have to try the test of Kynareth some other time.
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